◆ 2025 to 2026  /  Unreal Engine · USC Games

Balloon

A student production at USC Games, made by a team of 26 in Unreal Engine 5 with an external investor and a fixed delivery date. I was lead producer from August 2025 to May 2026.

Drag it. It runs on the same solver with gravity reversed.

I was responsible for keeping the plan clear to all 26 people and the schedule realistic.

  • Lead producer and project manager for a team of 26
  • Owned scope, resource allocation, risk and milestones against an investor deadline
  • Ran the reporting to the investor and the planning for the team

My role

Lead Producer

Team

26, across engineering, design, art and audio, from ten countries

Engine

Unreal Engine 5

Where

USC Games, Los Angeles

When

Aug 2025 to May 2026

Overview

The largest team I have run.

Balloon was a student production at USC Games, not paid work. The team was 26 people across engineering, design, art and audio, from ten countries and several majors, with an investor-backed brief and a hard delivery window. I owned the development plan from concept to a playable, production-ready milestone: scope, resource allocation, risk assessment and the schedule.

A girl in a white dress running through a stylised village square, a red balloon tied beside a great yellow tree
From the build, spring 2026.
Production

Running a team of 26.

Scope

Deciding early what the team would not build.

Resource allocation

Assigning people from the four disciplines to whatever was blocking the next milestone.

Risk

Identifying early what could delay the delivery date, and costing each mitigation so the team could decide whether to take it.

Milestones

Each milestone was defined as something playable.

With a team this size, most problems were coordination problems. Most of my work was setting up routines so that nobody sat stuck for a day waiting on someone else's answer.

Stakeholders

The team and the investor.

I turned the creative vision into tasks the team could start on, and reported progress to the investor against business objectives.